Games Studio Team Press Enquire
Obsidian Crown Studios — Premium Game Development

Where Stories
Become Legends

We craft narrative-driven experiences of extraordinary quality. Each title is a statement — deliberate, beautiful, and built to last.

9
Titles
6M
Players
24
Awards
2017
Founded
The Collection

Games of consequence

Each title is authored with the same conviction: that games can carry the weight of great fiction.

I
Narrative RPG
The Obsidian Throne

A sprawling political epic where every word carries weight and every alliance conceals a betrayal. Your dynasty, your legacy, your ruin.

★★★★★ 9.4
PC · Console
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II
Mystery
The Last Cartographer

Map the unmappable. A mystery set at the edge of the known world, where memory and geography intertwine into something unforgettable.

★★★★★ 9.2
PC · Mobile
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III
Grand Strategy
Crown & Ashes

Build an empire on the bones of the old world. A grand strategy with the soul of a novel and the scope of history itself.

★★★★☆ 8.8
PC
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IV
Psychological Horror
The Pale Meridian

A slow, literary horror in which the player cannot trust their own account of events. Our most unsettling work to date.

★★★★★ 9.6
PC · PS5
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V
Historical Drama
Dominion of Salt

A trade empire sim set in the ancient Mediterranean. Every decision is moral. Every fortune has a cost.

★★★★☆ 8.6
PC
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VI
Upcoming
The Amber Archives

Our most ambitious project. A century-spanning epic told across generations of one family. Wishlist now to be first to know.

— Wishlist
TBA
Discover
The Studio

Craft over
commerce.

Obsidian Crown was founded on the belief that games can be genuinely literary — that they can carry the weight of great fiction while remaining entirely themselves. We are slow, deliberate, and uncompromising. We have never shipped a game before it was ready. We intend to keep that record.

Craft

Every mechanic earns its place. No filler, no padding. We cut ruthlessly.

Narrative

Story is the architecture, not the decoration. It shapes everything else.

Restraint

What we leave out matters as much as what we put in. Silence has weight.

Longevity

We make games people return to for years. Sales forecasts don't interest us.

The Makers

Authors of worlds

EV
Eleanor Voss
Creative Director

Formerly Bioware. Author of two published novels. The architect of everything we make.

JM
James Moretti
Lead Engineer

Systems-first thinker. Twelve years building the invisible machinery that makes story feel real.

SK
Suki Kwan
Art Director

Every visual choice is a deliberate act. Suki ensures our worlds look exactly as they must.

RD
Rafaël Dupont
Narrative Lead

Responsible for over 800,000 words shipped across our catalogue. Obsessive about the telling.

Recognition

Press & Accolades

BAFTA
Nominated — Best British Game
2025
IGF
Excellence in Narrative Design
2024
The Game Awards
Best Indie — Nominated
2024
IGN
Editor's Choice Award
2023
IndieCade
Grand Jury Prize
2022
What they say

Voices of the players

★★★★★

"The Obsidian Throne is the most complete narrative I have experienced in any medium this decade. I do not say this lightly."

@chronicler_m
on The Obsidian Throne · Steam
★★★★★

"The Last Cartographer made me feel what it is to be genuinely lost — in a world, in a story, in memory. Haunting and exact."

@the_pale_horizon
on The Last Cartographer · GOG
★★★★★

"Crown & Ashes treats the player as an adult. Every decision has consequence. Every consequence has texture. This is what the genre can be."

@stoic_strategist
on Crown & Ashes · PC Gamer
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